I dug in and got GitHub access to FNA’s Native AOT ports for Xbox and PS5 as well as some private channels in the FNA Discord. Knowing that there were other examples in the world of C# being run on consoles using Native AOT gave me some level of hope that just maybe this might be possible. However, there were still many unknowns and overall this was a huge risk. I presented my findings and asked for two weeks for the backend team to come up with a proof of concept. A valid proof of concept meant demonstrating that we could take some of our existing C# code and call it from the Unreal game client on all three platforms we needed to support.
更隱蔽的風險還在後面。長時間久坐導致血液循環減緩,心腦血管疾病風險上升。睡眠剝奪帶來的精神萎靡、反應遲鈍、免疫力下降,正在侵蝕他們本就脆弱的健康根基。焦慮、情緒暴躁、對手機信息的無條件信任,這些曾經只在青少年身上出現的「網癮」特徵,如今在老年群體中1:1復刻。
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Елизавета Городищева (Редактор отдела «Экономика»)
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